Ladder Position
Guard is a profession lane focused on making defense durable for the same map systems that already carry event risk and citizen goals.
- Guard Watch Recruit starts at profession level 1 and teaches the first Guard Kit work order.
- Shield Sergeant unlocks Sentinel Badge output to move a player toward defender readiness.
- Frontier Knight (guard level 2) is both a role milestone and a title gate in progression.
Primary Work Orders
Guard stations are the only station source for the three civic-defense items that turn Defender role confidence into an active town lane.
- Drill Guard Kit prepares the first defensive stack from stonework and ward fuel inputs.
- Issue Sentinel Badge formalizes guard readiness and connects players to Citadel Shield work.
- Brace Citadel Shield produces the station-linked shield item used by defenders in events and caravans.
Why It Matters
The lane is most important when a town begins serious Colossus, Caravan, and breach defense loops.
- Personal defense builds on this profession lane without replacing station coverage.
- Station quality and placement matter as much as individual combat stat choices.
- Good Guard stations reduce downtime by making patrols and ambient defense persistent.
Practical Checklist
- Read the summary, then verify the live map for current server state.
- Use related dossiers to follow the gameplay dependency chain.
- Bring the listed item or station resources before attempting the loop.
